Masters of Horror: Season 2
  Modeler, Texture Artist














The CG head, skull, and muscles were modeled and textured by me using Maya, ZBrush, and Photoshop. I was also responsible for creating blendshapes for the muscles during various stages of acid burn. The actor's head was digitally replaced by the CG model and additional smoke and acid was added later on.

• CG head (model / texture)
• Skull (model / texture)
• Muscles (model / blendshpes)