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The CG head, skull, and muscles
were modeled and textured by me using Maya, ZBrush,
and Photoshop. I was also responsible for creating blendshapes
for the muscles during various stages of acid burn.
The actor's head was digitally replaced by the CG model
and additional smoke and acid was added later on.
• CG head (model / texture)
• Skull (model / texture)
• Muscles (model / blendshpes)
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